You can execute this bit of vehicular derring-do one of two ways: driving alongside another vehicle, looking toward the driver and clicking the takedown button, or doing the same from your lofty perch in the “Buzzer,” the game’s able gyrocopter. Here’s a list of the ones I’ve managed to pull off so far: Hijack a vehicle…from another vehicle It’s also the most Point Break of the games in the series, bristling with utterly preposterous high octane thrills. But if you just want Far Cry 3‘s elaborate playscape with a better sense of activity equilibrium and all the play systems not so much further sanded as subtly sandpapery (offering gratifying pushbacks, particularly in combat scenarios), this is it. If you come to Ajay Ghale’s Himalayan romp expecting narrative profundity, or a more subversive take on the Westerner-in-exotic-climes trope, you should probably look elsewhere. Not so Far Cry 4, which shipped relatively trouble-free and flush with incremental improvements in accord with the studio’s modest prerelease claims.
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